Meet your new best friend, the Android on click listener. Buttons are one of the most important building blocks in any application. Thus, their implementation is a key milestone in learning any new language that deals with GUIs. The following should get you through making any View, Button, or Image respond to touch in Android Studio.
System:
Android Studio 3.3
macOS
Project Setup
I started off with an empty activity.
File > New Project > Empty Activity
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Click Next > Finish and accept all defaults on the way.
Android Studio will now create a bunch of files and folders. Luckily we will only need two of the files to get our button to work. Navigate to your activity_main.xml file using the explorer on the Left of Android. XML files define how your Android app looks and Java files contain the application logic.
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XML
Double clicking activity_main.xml will open a user interface for editing your app’s look. Let’s go ahead and click Text on the bottom so we can manually edit the xml.
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Let’s delete the default TextView and replace it with the following.
<Button
android:layout_width="match_parent"
android:layout_height="match_parent"
android:text="Toast"
android:id="@+id/toast"
/>
layout_width=”match_parent” sets the button width to the screen’s width since it’s directly placed into the root view. Similarly layout_height=”match_parent” sets button height to the screen’s height. text=”Toast” sets the button text to Toast. If layout_width and layout_height are not defined then we will not see our button and will not be able to click it! Finally, we assign a distinct ID to the button using android:id=”@+id/toast” so we can easily find it amongst everything else in the app.
Java
Let’s tack on the following directly after setContentView(R.layout.activity_main) to set up our Android on click listener.
setContentView(R.layout.activity_main); // This pulls up the xml document
Button button = findViewById(R.id.toast); // Find the button and assign to variable of type Button
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(MainActivity.this, "Yay, our button works!", Toast.LENGTH_SHORT).show();
}
});
Button button = …. blah blah blah is where we find our button and assign it to a variable of type button. We could have cut out the middle man and said the following if we had wanted to.
findViewById(R.id.toast).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(MainActivity.this, "Yay, our button works!", Toast.LENGTH_SHORT).show();
}
});
And that’s pretty much it. If you had an image on screen that you wanted to make clickable change Button button = findView…. to Image button = findView…, or for a Text View do TextView button = findView….. Go ahead and run your first button on an emulator (by clicking the green play button shown below) and you’ll see a message appear when you click anywhere on the screen excluding the top bar.
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Our app in action!
Feel free to leave questions or comments. Ready for something a little more complicated? Head over to our Google Translate API Android article. Cheers!
Finished Product: https://github.com/cvcaban/firstButton
Hey this is somewhat of off topic but I was wondering if blogs use WYSIWYG editors or if you have to manually code with HTML.
I’m starting a blog soon but have no coding experience so I
wanted to get guidance from someone with experience.
Any help would be enormously appreciated!
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Is there a way I can transfer all my wordpress content into it?
Any help would be really appreciated!
WordPress is written in PHP. I’d stay with what you’re comfortable with.